Server update, lighter netcode.
Slight performance optimisation, FPS gain.
You can now configure the "ip" port, inside the Online menu.
Shorter and slower rewind
Gamer data are now stored on Steam's Cloudsave.
We no longer lose a mission when we score at the last moment.
Grabbing onto edges is now automatic if you keep going forward, and the gamer lets go off automatically if you don't do anything.
We no longer lose energy after a failed trick.
Less energy loss when bouncing
Watabax' DNA dialog has been fixed.
Checkpoints are now only visible by the mission's participants.
Citizens are now roaming the City's new area as well.
Flying platforms paths have been corrected.
The mission's sounds and messages are now only visible by participants.
The "mission" highlighting frame are now replaced by "Scan to talk"
The end of mission song no longer plays when we exit the "mission box" mission registering area.
We now receive a message when we level up.
The missions without participants no longer stay on the map indefinitely.
We are no longer able to score infinitely inside the extract zones/basket hoops.