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Gameball code fix?


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#1 Lightbringer

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Posted 03 June 2016 - 04:38 PM

From what i've seen the code for gameball is not really that good at all, How long till it's fixed as gameball is my reason for playing half the time?



#2 Theihe

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Posted 04 June 2016 - 10:23 AM

It's being worked on
The game is still in Early Alpha and the netcode is brand new ^^
It's hard to estiamte time on something so unpredictile as AI

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#3 Lightbringer

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Posted 04 June 2016 - 01:52 PM

Not the AI, I mean when you throw the ball it just takes it's own turns mid-throw


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#4 Theihe

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Posted 04 June 2016 - 05:31 PM

Fusty will look into this (:

 

[EDIT] It might be caused due to lag on your end, can you duoble check this?


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#5 Lightbringer

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Posted 04 June 2016 - 10:50 PM

I have 38 ping constant, Everyone who has played with the gameball can tell it's happening. Sometimes it's like I throw it and mid'throw it'll regain its power and go higher whereas sometimes it just does a full 90 degree turn and pings off somewhere, completely random all the time and I'm the only one posting about it so far, but if i remember correctly I posted on the steam forums about this.



#6 Neerhos

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Posted 06 June 2016 - 12:25 PM

Yes. It's lag, but it's not because of you, or anyone else. It's because of Photon's netcode that is really bad at synchronizing the ball.


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