Corrected a bug that was preventing player from launching custom missions.
Some prison traps have been tweaked.
Some dialogs have been corrected, missing apostrophes have been added.
No more FPS drop when failing to go online.
Online rooms capacity limited to 14 players (This number might change in the future).
Tutorial introduction animation has been reactivated.
Camera collision has been corrected because it had jerky movements in some particular cases.
VR mode is no longer automatically activated. A popup now asks you to activate it or not.
Players are now given an alert when creating an invalid character or mission.
Controller key icons have been rectified, triggers have been reversed.
Fixed a bug that was slowly stopping citizens from moving.
NPCs don’t appear on the player list except during missions.
Data sent online when characters appear have been decreased.
Other players’ end mission text won’t appear on everybody else’s screen anymore.
Characters’ avatars have been resized.
Less background lights should disappear when walking away.
At the prison entrance, Otello finally shuts up and doesn’t ask you to hack computers when the mission is over.
Potatox now has his own avatar.
New sound when deactivating red holograms.
Dynamic FOV toned down.