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Next update content (Liff/Gameball)

update liff gameball

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#1 Kedi

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Posted 13 April 2016 - 11:08 AM

I realized that people are not really aware of what will be available in the next update, so i decided to do a list here ^^
don't ask when it will be available because we really don't like to not keep our promises and disappoint you :'(
i can just say we are currently re-integrating all the missions since the new mission editor was rebuilt and the AI was programmed. also a lot of grunt (and invisible for you) work for the moment.

 

- controls are now displayed on the bottom of the screen when you can do a specific action (speak, accept misison, spray graffiti, etc....),

- don't need anymore to scan to accept a misison, you can just press the button when you are in the mission zone without targeting the character,

- many netcode issues fixed,

- The AI : missions more realistic and unpredictable especially Veelan's missions (Veelan will not follow a path anymore, she will try to avoid you) and also races or gameball matches,

- Liff character will be unlockable,

- New mission mode : gameball match,

- New missions :

     Liff's missions

     new races with Greendy

     new races with Anonymous Gamers

     new races with Dark Gamer

     new missions with Veelan

     comeback of Otello in the District A with his new missions (and unlockable here).

     main mission in the prison refined

- new mission editor will be easier to use and way less heavy,

- new graffity spray system :

       new control (click repeatedly the scan button until the graffiti is charged, then release when you want to spray),

       spray animation&particles

- New hoverheat charge system (not moving, click repeatedly the grind button to charge the hoverheat),

- Extension of the prison,

- Momo (dragon grandma) NPC integrated in the game,

- A new vehicle,

- District A :

      clouds and other ECPs in the background

      some buildings & holograms were enhanced

- missions progress will be reset for everyone (but keeping the xp & skills of course)

- new objective : satellite dishs to spray on

- objectives targets are now unique until you complete the objective in the zone :

      graffiti you sprayed will stay on the posters or satellite dishes until you complete the objective in the zone,

      holo propaganda you deactivated and spydrone you catched will not reappear until you complete the objective in the zone,   


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#2 Teroflaps

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Posted 19 April 2016 - 03:26 PM

This is really nice, actually. Would you mind making a list like this for every new update that's planning on coming out or for new changes you guys make in general?



#3 Theihe

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Posted 19 April 2016 - 09:22 PM

This is really nice, actually. Would you mind making a list like this for every new update that's planning on coming out or for new changes you guys make in general?

We already have one! Follow me :D


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#4 Greed

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Posted 16 June 2016 - 04:56 PM

would be nice to be able to stay still and charge the HoverHeat while holding the gameball



#5 Omni

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Posted 16 June 2016 - 08:07 PM

would be nice to be able to stay still and charge the HoverHeat while holding the gameball

 

At first read I was against this, but there could be balances put in place-- such as reduced charge time, to that even less than 0 Energy. This gives you the option but also makes the choice to charge that much riskier. Not a bad idea, if you have any ideas, small or big feel free to post them in the suggestions section. :)


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